Nightdive Studios and Alcon Entertainment will bring a modern restoration of the 1997 point-and-click adventure to PlayStation 4, Xbox One and Switch.
Tag Archives: Steam
Manage Survivors in Apocalyptic SURVIVE THE BLACKOUT
The world of Survive the Blackout isn’t your average extravagantly stylized, far-fetched post-apocalyptic setting. The game presents a plausible scenario of the fall of human civilization.
Breacher Story: Slick, Paranoid Cyberpunk IF
Witness critical world events surrounding cyber-threats, ransomware, online phishing and DDoS attacks as they unfold in real time.
Annapurna Announces “Telling Lies” Release Date
We finally have a release date for Sam Barlow’s hotly anticipated Telling Lies, the interactive video follow-up to his critically acclaimed Her Story. In a Tweet from Annapurna Interactive, that included a new video look at the project, the date was announced as this Friday, August 23, 2019.
Trailer: Interactive Movie “She Sees Red”
She Sees Red is a new interactive, live-action thriller produced by Rhinotales, a group of filmmakers and game designers who formed specifically to experiment with blending the language of cinema and games together.
Indie Spotlight: Nocked! True Tales of Robin Hood
Author and developer Andrew G. Schneider has released an enhanced desktop version of his interactive fiction game Nocked! True Tales of Robin Hood, which originally saw life as an iOS-only text adventure in 2017.
Indie Spotlight: Grotesque Beauty
Following in the footsteps of Japanese horror maestro Junji Ito (check out his story collection Smashed), Ho’s branching story focuses on a single night where a slumber party is about to take a dangerous, nightmarish turn. Putting the reader in the driver’s seat, your choices determine the fates of two girls involved.
Interview: inkle’s Jon Ingold Talks Heaven’s Vault
Jon Ingold takes our burning questions about Heaven’s Vault and what the future of interactive fiction looks like.
#WarGames Rejects Overt Interactivity for Narrative Flow
A common complaint from viewers of the recently release interactive Black Mirror episode, “Bandersnatch”, is that pausing the show’s narrative to engage with binary choices was a nuisance that disrupted the narrative flow.