Each month, we’ll round up all the links you may have missed about all the stuff happening in the interactive fiction space. Chances are we’ll miss something, so do let us know in the comments or through our contacts page if you think there is something happening that we should be aware of.
Podcast with Jon Ingold
With the release of Heaven’s Vault only weeks away, Jon Ingold, co-founder of Inkle Studios, appeared on the National Centre for Writing Podcast hosted by Simon Jones.
Jon talks about his career, the founding of Inkle, as well as diving into the nuts and bolts of what it means to write interactive, branching fiction and dialogue. There’s some incredible insight here from a very experienced writer in gaming, so if you’re interested in games writing this is a must-listen. 👇
Text Editor – One Synth
Using One synth you can upload and play or create your text adventures.
Game – Sunless Skies
Failbetter Games released this ambitious narrative based game at the end of January, and it dominated the conversation all this month.
Part of the Fallen London franchise and the follow-up to Sunless Sea, Sunless Skies is a Gothic Horror roleplay game with a focus on exploration and exquisite storytelling.
Book – “The Art of Point and Click Adventure Games”
A visual celebration of one of the most loved genres in gaming history, “The Art of Point-and-Click Adventure Games” is a sumptuous 460 page, hardback coffee table book packed with the very best pixel art and classic scenes from the most defining games of this genre.
It also contains extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).
Podcast with Sam Riordan
MetaArcade’s Sam Riordan was a guest on the The Miskatonic University Podcast to discussing the interactive storytelling game Cthulhu Chronicles, as well as new angles on cosmic, H.P. Lovecraft-ian horror.
Interview with Dave Morris
Check out our interview with gamebooks author Dave Morris who is Kickstarting the last book in the Blood Sword series, which he has been rebooting since 2014.
IF Game – Saving Mikey
Saving Mikey is a new text-based, interactive fiction game that mixes the classic ‘road trip in an apocalyptic world’ genre with the interactive Fighting Fantasy books from the 80s.
Saving Mikey is a choosable-path adventure game built on plain text messages from a young boy, who went missing in an infected area after “Lyssa”, a very dangerous rabies-like virus started to spread silently.
You have to help him survive and reach the safe zone by telling him what to do when he faces different situations and threats during his journey. We mixed the classic „road trip in an apocalyptic world” genre with the interactive Fighting Fantasy books from the 80’s.